aoe2 mongols strategy

Notice than some of the civs dont even get a unit in bold. On the verge of destroying the Ottoman Empire, he turned again suddenly. Both openings can cripple our economy if not walled correctly. AoE2 Strategy Center is a place to find strategies and guides to use in Age of Empires 2.Guides are mainly intended to use in Age of Empires 2: The Conquerors but some may also be able to use in the Age of Kings. These include Turks, Italians, Malians and Saracens. Mangudai - Just pump them out as soon as you have a Castle and research the Elite upgrade as soon as you can when you're in Imperial. Regular Cav Archers are way too expensive. :-) Have a nice weekend! Mongol Hussars can delay the chase of Mangudai and gain time for them to kill Cavaliers and Paladins. You need to create an army based on what the enemy is going to do and you can only afford to fully upgrade one or two of the Mongols' best units. The criteria for HCA consideration include Thumb Ring, Bloodlines and Husbandry, and only lacking one of these (Bracer, Parthian Tactics, Ring Archer Armor). However, the lack of Plate Barding Armor and Ring Archer Armor make their mounted units less durable than they might appear. Will Ghengis Khan ever find the last dragon ball? Mongols can answer Goth Flood with their own FU Chanps and zoom Scorps, but its not a super favourable matchup at that point. The table below shows the matchup between a Light Cav/Hussar and an Elite Mangudai when they have to kill each other: The 3rd column numbers should be as low as possible, and the 4th column as high as possible. Mangudai become in handy very well when the opponent is trying to attack with siege weapons. At its maximum, their empire stretched from Korea, across Asia, and into European Russia to the Baltic Sea coast. This build is of an advanced difficulty and utilises early Feudal. Their unique technology improves the speed of their siege weapons greatly, allowing them to participate in raids effectively. The loss of Elite Cannon Galleons also hurts their navy a bit. With update 35584, hunters work 40% faster. , Lyrics, Song Meanings, Videos, Full Albums & Bios Your potent Mangudai shower all who dare stand in your way with a storm of arrows while tumens of lightning-quick cavalry ride them down into the dirt.Description[1], The Mongols' civilization music theme in the Definitive Edition. Age of Empires game Mongols voice REMIX by Z22 BEATSart by Oana-D Mongols (Age of Empires II)/Strategy His ambition was to rule all lands between the oceans (Pacific and Atlantic) and he nearly did so. Mongols get a crazy early game bonus for hunting. For more information, please see our They also do not get Supplies, making their Militia line more food-intensive. You get Onager and Siege Onager if you can afford it if you're facing an Archer civ or Heavy Scorps if you're against a Cavalry civ. Its likely that the Onager will only have the chance to shoot once, before Mongols melt it. The biggest issue when it comes to heavy cavalry is that both Mangudai and Hussars are faster than them (except Cumans!!!). Were The Mongols Barbaric? - 451 Words | Internet Public Library Their economy is not great after the Feudal Age. Cookie Notice Because today we are going to be looking at those exclusive and fascinating tricks along with real-time examples. Finally, we must pay attention to gunpowder. The Nomads technology no longer allows house foundations to increase population by being destroyed, so now they have to build houses completely again. You will power through the Dark Age because you are chowing down on the Wild Boars much faster than everybody else. Mamelukes are still weaker (0 pierce armor), and even with their amazing performance against Hussars, I havent considered them. This makes the Mongol army very mobile. Age of Empires II Microsoft Corporation. AoEII: The Complete Guide to Civilisations - Steam Community So now I'm in this situation of wanting to play mongols but trying to avoid mangudais (unless they go siege or pikes or smth when mangudais is definetly the way to go) or at least make them part of an army composition. 10 villager builds house and lures boar. Hi there. Les vraies voix - Le premier dbat : Polmique Orelsan : Le terme Other prominent civilizations with good skirmishers that can also do this are the Aztecs (with the, Tatar Light Cavalry and Cavalry Archers can also stand against the Mongolian Cavalry Archers and Mangudai, thanks to their unique technology. Then additional in depth advice will be given. Simply those little tricks you learn if you happen to watch a recorded game, a youtube video or a live-stream. For more information, please see our This Age of Empires 2 guide will help you understand these situations to win more often. Because the Mongols were subjugated under Qing rule, they do not appear as a playable civilization in Age of Empires III. This is not as effective in earlier ages, as weaker units (such as skirmishers and onagers) can outrange them.The Mangudai is like all archers most effective when used in large masses. The Celts' and Koreans' team bonuses make Mongol siege units even more effective, while the Khmer also grants range boost to Drill-enhanced Mongol Scorpions. You have to scout your enemy and keep checking what they're doing. Join. Play as goth get to late imp, mass huscarles and pointyboys sett the Spawn point in the middle of the mongol city. 1- Tree Hop. I havent considered Elephants because theyre too slow and Mangudai can micro them to death. Press J to jump to the feed. The Table shows that Hussar effectiveness goes down when upgrades are missing. The Mongols also have access to powerful siege weapons. I wont delay much with infantry units, because they are mostly shredded by this composition. Also, they can counter slow-moving melee units (like the Champion, the Slavic Boyar, the Persian War Elephant, the Southeast Asian Battle Elephant, the Teutonic Knight, etc.) Also, the Mangudai is somewhat less powerful than in the previous versions, as their attack bonus against siege now only applies to Rams, though they still keep a minimal bonus of 1 against all siege. It's the fastest gathering in the game. With the Chinese and Japanese, the Mongols are one of the civilizations belonging to the East Asian culture. Similarly Goths can counter the contingents of Mongol Cavalry Archer army by swarming Huskarls as they have attack bonus vs Archers and high pierce armor, this combined with disposable and fast created Halberdiers will make the Mongols to have a hard time. As their hunters work faster, they have an advantage in maps with more huntable animals than average, these include, Scandinavia, Yucatan, Black forest, Valley, and others, especially maps in which players can find more than 2 Boars or their equivalent near their initial Town Center. Update 47820 slightly nerfed the speed of Mangudai, making it a bit harder for them to kite enemies. Mongols have one of the best scout opening plays in the game, and their upgraded scout line gets extra HP for free. The Mongols' civilization icon is based on the, The Mongols are the only East Asian civilization that can research, The Mongols are believed to acquire gunpowder during their conquests of China and used it in several forms such as Fire Lances and "naphtha-shooters" through their invasions of. Luring Deer and/or laming is also a viable strategy for the more experienced player. Does parthian tactics affect mangudai? Explained by Sharing Culture All photos and videos related to Age of Empires II were created under Microsoft's "Game Content Usage Rules" using assets from Age of Empires II, and it is not endorsed by or affiliated with Microsoft. His name was Timur Leng (Timur, the Lame, or Tamerlane to Europeans and the Prince of Destruction to Asians). The problem is that Mangudais bodyguards, Mongol Hussars, will stand between our Hussars and the Mangudai. With their higher LOS for scout cavalry line, they can "lose" a little time pushing deer to the TC to get a massive food eco advantage. "Good thing I brought my motorized siege units.". Outside these areas of expertise, the Mongols fare rather poorly. Their speed and fast fire rate make them very versatile compared to other unique units. Their main disadvantage is a big weakness to Camels (Mongols can easily tech into them). Mongols (Age of Empires II)/Tree If forced on the defense Mangudai are an effective way of destroying enemy siege weapons, allowing time to hide behind a wall and build up a counter-attack. Civilizations with good Onagers may also counter the Mongol Cavalry Archers if they forgot to micro them. Manage all your favorite fandoms in one place! Once the player builds up a Castle, they should start to switch to the Mangudai as their preferred Cavalry Archer. Mangudai are amazing but this bonus doesn't really affect the game. The Mongols have access to the following units, buildings, and technologies. They're just flat out amazing. In contrast, Civilization is a slow-paced , turn-based strategy (TBS) game. Well delve into different army compositions for each of the civs that could give you a chance of victory. They are also the only civilization that lacks all Imperial economy technologies. Europe was spared as Mongol rulers concentrated their efforts against the Middle East and southern China. Contents 1 Strengths 2 Weaknesses 3 Strategy 3.1 Strategy changes in The Forgotten 3.2 Strategy changes in The African Kingdoms Mongols Overview AoE2 - YouTube This is an issue that has occurred to all of us (except maybe a few newbies): You let Mongol enemy get to Imperial Age, upgrade and mass Mangudai, Hussars and Siege, and youve no idea on how to deal with that. They are actually more vulnerable to arrows than many other civs' Hussars because they miss the final armor upgrade.You want to handle enemy archers with your Siege Onagers or Mangudai, who are your prime units units, anyway. For that, This build lets a Mayan player fast castle and immediately place a castle and a second town center, with steady production of Plumed Archers and a third town center being, The Huns. In 1260 a Muslim army of Egyptian Mamelukes (warrior slaves of high status) defeated the Mongols in present-day Israel, ending the Mongol threat to Islam and its holy cities.Kublai Khan, another grandson of Genghis, completed the conquest of China in 1279, establishing the Yuan dynasty. The city was burned to the ground and the inhabitants murdered.Following Genghis Khans death in 1227, his son Ogedei completed the conquest of northern China and advanced into Europe. Light Cavalry have 30% more HP Their unique unit, the Mangudai, is a Cavalry Archer with a bonus against siege weapons. The Mongols lived a nomadic lifestyle, often at the outskirts of other developing civilizations. He took Beijing in 1215 after a campaign that may have cost 30 million Chinese lives. Siege becomes a far worse option, since Mangudais attack bonus vs siege renders Rams, Onagers, Heavy Scorpions, Trebuchets, BBCs and some Unique Units very weak against them. In 1294 Kublai Khan died in China, and Mongol power began to decline in Asia and elsewhere. . Genghis' first target is the vastness of China. The Mongols light cavalry gain 30% extra hp but they lack Plate Barding Armor. Overall, vikings are fantastic on maps such as arabia as they offer a lot of variety in terms of . The Mongols are an offensive civilization that focuses on its ranged units and emphasizes guerilla tactics. Their biggest advantage is killing a Siege Ram in 11 hits, a Siege Onager in 4 hits and an unpacked Trebuchet in 7 hits. They are based on various central Asian Turkic empires such as the Timurid Empire and the Golden Horde. If the Mongol player loses attention for a second, he could lose all his army. Tarkans have the advantage of not being Castle dependant after Marauders has been researched. Massing Elephants is too expensive and will only favor Mongols getting to post-imperial FU army comp. You don't go for the Deer in most games because 1 - they might spawn too far thus making your Villagers vulnerable to harassment and 2 - sometimes only 3 Deer spawn and it's not worth the Wood cost. At the beginning of the thirteenth century, the Mongol clans united and began a campaign of foreign conquest. The Mongols have the fastest Feudal times with the same build as everybody else, and then after that there's Deer. This is the first example of how well Mangudai and Hussars complement each other. Hi all! Anyway, theres room for a surprising Battle Elephant rush with Malay in mid-Castle Age, when Mongols are the weakest. . This guide will primarily focus on giving detailed information on each Civ in the game, old and new. They do everything. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The Line of sight of the Light Cavalry also makes them an excellent counterpick against. Heavy Cavalry Archers need to be considered here. So, what could each of the civs do against that? After that, theyll need to secure your resources, get at least a second castle, and advance to Imperial while raiding with Mangudai. Privacy Policy. As a result, I set out on a goal to make learning Age of Empires 2 easier, the inspiration for AOE2Guide - a compendium to encourage players to improve their skills and become more confident at the game. Ill show it in numbers, considering the most important upgrades and particular bonuses. by hit-and-running them. AOE is back once again. They are the best at raiding the town centers of enemies and engage in hit-and-run battles with slower units. Create an account to follow your favorite communities and start taking part in conversations. Their Monks are among the worst of all civilizations, and their defensive structures are not great either. However, the in-game pronunciation seems sometimes to lean towards an Inner Mongolian accent. They can still be vulnerable against Onager volleys (see in disadvantages). In-game, the Mongols are specified as a cavalry archer civilization. As for game play, Age of Empires is an action-packed, real-time strategy (RTS) game. Britons Longbowman, with their 11 attack and 12 range, can be an issue for Mangudai, and hurt badly Hussars before they cover the gap. In update 37650, the Mongols lose access to the Supplies technology, which is meant to balance out their strong early-game hunting work bonus, and adding a counterplay to the Mongols' late-game army composition of Mangudai, Hussars, and siege (for example, the Goths). We also get two tanks that can be a nasty surprise for Mongols: War Wagons and Elephant Archers. They have many bonuses that allow them to move fast and hit very hard when used effectively. The Mongols are the only civilization in the game whose Wonder lacks a real-life monumental counterpart. The Mongol Scout Cavalry line of sight bonus helps everyone except for the American civilizations and the Gurjaras in the Dark Age. No spoiler here, Italians have a great answer to Mongols in Genoese Xbows. The Mongols have a campaign devoted to their civilization: Genghis Khan. Mongols also have access to all siege weapons except Bombard Cannons and can fully upgrade their Champions, when Mongols reach the Imperial Age they must start to combine their Cavalry Archers, Mangudai and Hussars with siege weapons and some infantry, the Drill technology allows to their siege to move a lot faster than normal, so their siege weapons have a chance to retreat or attack sooner than expected. John F Sullivan on Twitter: "So if you want to trace the roots of A Battering Ram filled with infantry will be able to move at the same speed as cavalry, allowing them to demolish buildings and flee before the opponent can muster a counter-attack. A ge of Empires II is by far the most successful entry in the series, and even after AoE 4 was released, AoE 2 still has a far larger player population! Brilliant work and I hope you keep enjoying the game for many years to come. They focus on cavalry archers. Theyre a bit more difficult to mass, but, if Mongols had the time to upgrade everything, it is supposed that youll also have the time to mass your UUs. I don't know 5 or 6 fully upgraded Mongol rams loaded with fully upgraded champions smashing through a wall and then just destroying everything in their path in seconds is pretty incredible. I just want to give a bit of brainstorming to people who think that when Mongols get to Imperial Age, the game is forfeit :-). Age of Empires II: Definitive Edition 'Fast Castle' strategy guide I hope you liked it and every feedback and further analysis from more experienced players will be welcome. In the Notes column I added the strat to follow: And all of this started when someone asked if Turk or Tatar HCA were better against Mongols! Also considering that Mongols have poor defense makes them vulnerable against siege engine attacks. They need a meatshield (mainly Hussars, Cavalry or Halberdiers). Since they do not get access to gunpowder aside from Petards, the Cannon Galleon, and Demolition Ships, they have a disadvantage to civilizations that get access to it like Turks, Portuguese, and Spanish, especially if the game starts in the Imperial Age onwards. 4v4 Black Forest | Mongols Action on the Flank! - YouTube Don't you just hate it when China builds a massive wall just to stop you from raiding and pillaging? Steam Community :: Guide :: Extensive Black Forest Guide A very good complement to Paladins are Skirmishers, who can deal tons of damage to Mangudai while Paladins tank arrow fire. . Their lack of speed guarantees them taking shots to death from Mangudai and Mongols switching their push if they find an inexpugnable fortress. Mongols have a win-win synergy with the Tatars, since they allow Mongol Cavalry Archers (including Mangudai) to have extra line of sight, and both civilizations have great capabilities for raiding. Still other feudal strats is perfectly fine aswell like m@a and or archers. Mangudai Rate of Fire increased (made slower) to 2.1. Except Goth and Mayans, when you've to go a bit out of style and start champions, perhaps. Lyrics, Song Meanings, Videos, Full Albums & Bios: A Total War, Chain of Wish, -EXE1 STYLE-, , Theme of ROCKMAN EXE5, -EXE2 STYLE-, VS., -EXE3 STYLE-, -EXE4.5 It could be a bit dangerous, because once the hunt is depleted, Mongols dont have more bonuses towards eco, and can suffer in early Castle Age (thats when they are the weakest). The Mongols' major advantage are their strong Cavalry Archers and fast siege weapons. 01:43:00 - Le premier dbat : Polmique Orelsan : Le terme "mongol" est-il insultant ? Welcome to the AoE2 Strategy Center. In the category of Cavalry Archers we find Camel Archers, who are Mangudais kryptonite. Stable units and Pikes/Halbs can be put in the front of them to engage with Hussars. +50% hunter efficiency? What is it like to play Mongols in AOE2? - Quora 120. I used to play this back on the disc when I was like 10, today I learned you are suppose to take the boars for food. It's kind of a no-brainer but I'll explain it: you only use it a couple times on most maps but it gives you a huge boost. Alternatively, in exchange for Hussars with extra Line of Sight, Hindustani allies also grant Mongol Hussars and Camel Riders some anti-building bonus. To compensate for the nerf, the Mongols were given the Steppe Lancer and Elite Steppe Lancer to add more diversity to their late-game cavalry (which is also trivial to historical accuracy, as the Steppe Lancer is supposed to reflect their nomadic lifestyle). One thing they will never say about you is that you lack passion, or work ethic. Bloodlines lacking Heavy Camels will die easier, but they are also easier to tech into (especially smooth is 41F 45G costing Byzantine Camels). Finally, Janissaries seem a sensible option, being tankier than HCs and outranging Mangudai. Hope you liked it ;-). The Fast Castle into Boom, one of the best beginner build orders for closed maps. With this build order, you will be able to have an 8 minute Feudal time and begin producing scouts. The Mongols have access to all archer upgrades and technologies apart from Ring Archer Armor, giving their ranged units an advantage over many other civilizations. This page was last edited on 11 August 2014, at 02:21. The best performance against Mongols is for Magyars, Tatars, Turks, Indians, Japanese and Saracens. In 1402 he defeated a large Ottoman Turk army near modern Ankara. I'm glad you liked it, and remember me if this info is useful to you when facing Mangudai , Ngl didn't read this all, but one time I was playing Mongol mirror and my Mangudai Hussar combo got crushed by Camel Skirm Hussar. With update 35584, Hunters work 40% faster. Malians can be a very unpleasant rival for the Mongols archery as their infantry bonus can negate at least in part the Mangudai and Cavalry Archer attacks against them, making Malian Pikemen more threatening to their core units (Hussars, Cavalry Archers, and Mangudai). Mangudai attack bonus against siege weapons reduced to +1. Yeah they're a pretty expensive civ. The light cavalry is good as a "meat shields" or to do suicide kills on enemy siege. While we all agree that the best way to beat Mongols is a strong push on Castle Age or early Imperial before they mass 20+ Mangudai, many of us dont have the ability or confidence to carry out effectively a Castle Age push. The map is Ravines where hunting is aplenty for the ravenous. Players can Mongol flush with 22 population and then create one or two stables (one will work if the wood is tight), this flush will be mostly a standard scout rush with the only difference that the player will have more line of sight for those units allowing to prevent ranged attacks from archers as they can spot them at a longer distance. Their Light Cavalry have extra hit points and line of sight, making them very effective as scouts and raiders early in the game, and compensating somewhat for their lack of Plate Barding Armor later. Answer (1 of 10): Mongols is an absolute delight to play with. Being a prominent Cavalry Archer civilization, they are at an advantage against civilizations that may rely on slow-moving non-ranged units (like elephants and infantry), so players that like to pick civilizations like Aztecs, Bulgarians, Vikings, Japanese, Khmer, Persians, and Teutons should take this in consideration. Mongols just have 400-550 more Food than everybody else automatically. Nananananana! Xbows seem the shortest way, since they need most of the techs needed for Mangudai. This last advantage also applies for their faster-attacking Cavalry Archers. Index @ Age of Empires 2 Strategy Center Still unable to produce advanced siege weapons, the Mongols must first kidnap some Chinese engineers. Their lack of Ring Archer Armor and Plate Barding Armor causes their Hussars and Mangudai to be more vulnerable than they might otherwise be; this combined with their lack of Paladins means that their late game heavy cavalry is very much below par. Thanks for commenting, being a Mongol fan! Mongols (Age of Empires II) | Age of Empires Series Wiki | Fandom He destroyed Kiev in 1240 and advanced into Hungary. Magyars can outnumber them with their cheaper Hussars and. 13 villager builds mill on berries. Age of Empires II: The Age of Kings/Walkthrough - StrategyWiki Age of Empires III Heaven Forums Modding Discussions Age of empires 3 Mod to make it similiar To AoE 2. What an absolutely epic effort. The first three have more than 2 pierce armor, and Huszars, apart from beating Mongol Hussars 1v1, have a huge bonus attack against siege that could give an end to the Mongol push: Tarkans and Keshiks have a similar performance, with the former resisting a more arrow fire while attacking a bit slower. In-game, the Mongol main army composition consists of Light cavalry, cavalry archers, and siege weapons. Age of Empires 2 is a complex game where each military unit has a role to play in battle; each military unit is a counter for another unit and may. The rest of the units are shown, just to give an example of how effective they could become if they happen to engage Hussars or Mangudai, but its likely that the best they could do, as I said, is protecting siege under a Castle from Mongol Hussar sniping. I wont consider mirror matches. Well leave these also apart and start considering the scout line. New artwork, new animations, and new civilizations. Even Tatars, who can get to Elite Steppe Lancers with 6 pierce armor, have access to much better army compositions to deal with Mongols. Of all the maps available in Age of Empires 2, Arabia is the most popular. The Mongols also appear in Age of Empires IV with access to the a cavalry archer unit with the same name, although the depictions of the Mongols in Age of Empires IV incorporate civilization bonuses from other Age of Empires II civilizations (i.e. Cookie Notice With their unique technology Drills the siege workshop units move 50% faster. With update 35584, destroyed House foundations no longer provide population space with Nomads researched. But I still feel that any of the civs who get most of the HCA upgrades can mirror the Mongol composition without the issue of depending on a Castle to mass their HCA. That means that they should try to avoid Mongols to get to Imperial Age and upgrade their units freely. Mangudai train time increased to 26 seconds. Again numbers and an insane micro will be needed to take a fight like this effectively. Age of Empires 4 Mongols Strategies and Tips - GameRevolution Am I right in feeling this way? They pretty much have no real weakness. Tamerlane, however, still remains directly mentioned in both Mongol and Tatar game history sections. Skirmishers are the main common counter to Mangudai. Age of Empires Series Wiki is a FANDOM Games Community. They outrange them (or, if they lack Bracer, at least equal their 7 range), are easy to tech into and to mass, and hurt them badly. Mangudai attack bonus against siege weapons reduced to +1. Eagles would take the same time as Boyars to chase Mangudai, while being much weaker to both Mongol units (especially Hussars). Cavaliers (except Sicilians) and Celt Paladins are less dangerous because of the many less shots for a kill, but here and there we can find a bonus that can become painful for a exchange of units (upgrading Hussar and Mangudai is much more expensive than upgrading Cavaliers even with Stirrups, Farimba, Hauberk or Szlachta privileges). Though I guess I usually accompany that with a Mangudai tsunami.. Their bonuses are really good, but I just can't seem to use them effectively. This is due to their higher Rate of Fire which greatly improves the effective damage output of not only Cavalry Archers, but also Mangudai, which in particular is arguably the best unit in the late game. We also find stronger Arbalesters in the form of Unique units. IMO the 3 most effective counters against an imperial mongol late game are Goth flood, Berber elite camelry + cavalry, and Magyar Huszar. and our The Tatars are a Central Asian civilization introduced in Age of Empires II: Definitive Edition. This is one of many arena strategy. The attack bonus against rams is removed. Hussite Wagons, as siege, are not supposed to be used against Mangudai, but in fact their performance against them is quite good. A Burmese Battle Elephant + Skirm + BBC slow push could also be surprising for a greedy Mongol enemy, but by the time you get to this costly combo, Mongols can take map control and start pushing your base with Mangudai. But Onagers, Trebuchets and BBCs can be useful. Here we can also find a use for Persian Trashbows, who, costing only wood, can help a lot hurting units (3 damage each shot). They focus on cavalry archers. Your Trusted AOE2 Guide Lets take a look on them. This is totally opposite to generic Heavy Cavalry archers, who struggle against all these units. Note: The Mongol script is written vertically and from left to right (look for example here), so the one shown here has to be rotated clockwise by 90; further, it might not be visualized well in the browser. Destroyed house foundations no longer provide population space with the Nomads technology.

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aoe2 mongols strategy